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Resource Provision Scheduling in Cloud using Game Theory

Gagandeep Kaur1

Section:Research Paper, Product Type: Journal Paper
Volume-7 , Issue-9 , Page no. 49-53, Sep-2019

CrossRef-DOI:   https://doi.org/10.26438/ijcse/v7i9.4953

Online published on Sep 30, 2019

Copyright © Gagandeep Kaur . This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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IEEE Style Citation: Gagandeep Kaur, “Resource Provision Scheduling in Cloud using Game Theory,” International Journal of Computer Sciences and Engineering, Vol.7, Issue.9, pp.49-53, 2019.

MLA Style Citation: Gagandeep Kaur "Resource Provision Scheduling in Cloud using Game Theory." International Journal of Computer Sciences and Engineering 7.9 (2019): 49-53.

APA Style Citation: Gagandeep Kaur, (2019). Resource Provision Scheduling in Cloud using Game Theory. International Journal of Computer Sciences and Engineering, 7(9), 49-53.

BibTex Style Citation:
@article{Kaur_2019,
author = {Gagandeep Kaur},
title = {Resource Provision Scheduling in Cloud using Game Theory},
journal = {International Journal of Computer Sciences and Engineering},
issue_date = {9 2019},
volume = {7},
Issue = {9},
month = {9},
year = {2019},
issn = {2347-2693},
pages = {49-53},
url = {https://www.ijcseonline.org/full_paper_view.php?paper_id=4848},
doi = {https://doi.org/10.26438/ijcse/v7i9.4953}
publisher = {IJCSE, Indore, INDIA},
}

RIS Style Citation:
TY - JOUR
DO = {https://doi.org/10.26438/ijcse/v7i9.4953}
UR - https://www.ijcseonline.org/full_paper_view.php?paper_id=4848
TI - Resource Provision Scheduling in Cloud using Game Theory
T2 - International Journal of Computer Sciences and Engineering
AU - Gagandeep Kaur
PY - 2019
DA - 2019/09/30
PB - IJCSE, Indore, INDIA
SP - 49-53
IS - 9
VL - 7
SN - 2347-2693
ER -

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Abstract

In cloud computing environment, resource allocation problem identifies that the cloud provider expects profit and the users expects best resources by considering budget and time constraints. In this paper, game theory mechanism has been used and an auction-based method is proposed which determines the auction winner and holding a repetitive game with incomplete information in a non-cooperative environment. In the proposed method, users calculate suitable price bid with their objective function during several round and repetitions and send it to the auctioneer; and the auctioneer chooses the winning player based on the suggested utility function. In the proposed technique, the end point of the game is the Nash equilibrium point where players are no longer inclined to alter their bid for that resource and the concluding bid also satisfies the auctioneer’s utility function. The proposed model is simulated in the Cloudsim and the results are compared with previous work.

Key-Words / Index Term

Cloud Computing, Resource Allocation, Game Theory, Auction, Nash Equilibrium

References

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